ASUS GeForce GT 1030 2GB vs GT 640
Theoretical performance comparison
Real-world game, 3D graphics and compute performance is dependent on several GPU parameters, including texture fillrate, pixel fillrate, memory bandwidth, as well as single- and double-precision performance. Below we explain why these characteristics are important and which card has better specs.
Pixel fill rate (gigapixels/s)
20 16 12 8 4 0 |
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Higher is better
Because it has twice as many Raster Operations Pipelines (ROPs), the GeForce GT 640 card provides higher pixel fill rate, even though its graphics frequency is lower. Having better pixel fillrate allows the GPU to draw more pixels on screen and off screen, which is beneficial for some 3D effects in games, or when playing at higher display resolutions.
- ASUS GeForce GT 1030 2GB
- ASUS GeForce GT 640
Texture fill rate (gigatexels/s)
40 32 24 16 8 0 |
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Higher is better
Although the ASUS GeForce GT 1030 2GB has fewer TMUs (Texture Mapping Units), it runs at substantially higher rate, which means its texture fillrate is higher. Better texture fill rate allows the card to use more complex 3D effects and/or map more textures to each texel, which improves games visual appearance.
Single Precision performance (GFLOPS)
2000 1600 1200 800 400 0 |
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Higher is better
Maximum Single Precision performance illustrates how good the graphics card is at executing applications, that process only single-precision floating point data. This performance is expressed in GFLOPS or billions of Floating Point Operations Per Second. Generally, the faster CUDA cores or stream processors operate at, and the more cores / processors the graphics card has, the higher Single Precision performance will be. The ASUS GeForce GT 1030 2GB is significantly faster here. Higher single-precision performance number means the GPU will perform better in general computing applications. Since CUDA cores or stream processors are also used as vertex and geometry shaders for 3D image generation, higher performance is also beneficial to games.
Memory bandwidth (GB/s)
60 48 36 24 12 0 |
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Higher is better
Memory bandwidth parameter specifies how much memory (in Gigabytes) the graphics card can read from or write to dedicated memory per second. Graphics cards with higher memory bandwidth have better performance at high display resolutions, or when using large and detailed textures, and/or utilizing complex 3D effects and filters, like anti-aliasing. The bandwidth depends on memory type, speed, and width of memory interface. Specifically, the ASUS GeForce GT 1030 2GB comes with better and higher clocked memory. As a result, it has substantially higher memory bandwidth.
- ASUS GeForce GT 1030 2GB
- ASUS GeForce GT 640
Specs comparison
All rows with different specifications or features are highlighted.
General information | ||
Market segment | Desktop | |
Manufacturer | ASUS | |
Model | GeForce GT 1030 2GB | GeForce GT 640 |
Part number | GT1030-2G- | GT640-2GD3 |
Based on | NVIDIA GeForce GT 1030 | NVIDIA GeForce GT 640 DDR3 |
Architecture / Interface | ||
Die name | ||
Architecture | ||
Fabrication process | ||
Bus interface | ||
Cores / shaders | ||
CUDA cores | ||
ROPs | ||
Pixel fill rate | ||
Texture units | ||
Texture fill rate | ||
Single Precision performance | ||
Clocks / Memory | ||
Base clock | 1228 MHz | |
Graphics clock | 901 MHz | |
Boost clock | ||
Memory size | 2048 MB | |
Memory type | GDDR5 | DDR3 |
Memory clock | ||
Memory interface width | ||
Memory bandwidth | ||
Other features | ||
Maximum power |
Better values / features are marked with green color, and worse values are in red color.
Detailed specifications:
Compare graphics cards
More comparisons
Compare ASUS GeForce GT 1030 2GB:
Compare ASUS GeForce GT 640: