ASUS STRIX R7 370 OC 4GB GAMING vs NVIDIA GeForce GTX 970
Theoretical performance comparison
Real-world game, 3D graphics and compute performance depends on several vital graphics card parameters, including texture fillrate, pixel fillrate, memory bandwidth, single- and double-precision performance. Below you will find why they are important, and which GPU has better characteristics.
Pixel fill rate (gigapixels/s)
80 64 48 32 16 0 |
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Higher is better
The maximum theoretical pixel fillrate is dependent on the number of ROPs (Raster Operations Pipelines) and graphics frequency. The GeForce GTX 970 has a substantial lead here, as it operates at higher rate and has many more ROPs. Better pixel fill rate means that the graphics card can draw more pixels on and off screen each second, increasing overall performance, unless there are bottlenecks somewhere else.
- ASUS STRIX R7 370 OC 4GB GAMING
- NVIDIA GeForce GTX 970
Texture fill rate (gigatexels/s)
200 160 120 80 40 0 |
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Higher is better
The maximum texture fillrate depends on the number of TMUs (Texture Mapping Units) and graphics clock rate. The NVIDIA GeForce GTX 970 has a big advantage in this area, because it has many more TMUs and runs at higher frequency. Better maximum texture fill rate means that the GPU can apply more textures and/or use more complex 3D effects for each texel, which improves games visual appearance.
Single Precision performance (GFLOPS)
5000 4000 3000 2000 1000 0 |
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Higher is better
Single Precision performance illustrates how many single-precision floating point operations the card can execute per second. The performance is expressed in billions of Floating Point Operations Per Second, or GFLOPS. Generally, the more stream processors or CUDA cores the graphics card has, and the the higher they are clocked, the better Single Precision performance will be. The GeForce GTX 970 is significantly faster here. Higher single-precision performance number means the GPU will perform better in general computing applications. Since stream processors or CUDA cores are also used as vertex and geometry shaders for 3D image generation, higher performance is also beneficial to games.
Double Precision performance (GFLOPS)
200 160 120 80 40 0 |
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Higher is better
Maximum Double Precision performance is similar to the Single Precision performance, except that it applies to double-precision (64-bit) floating point operations. Games do not use double-precision arithmetics, therefore this characteristic is irrelevant to their performance. The ASUS STRIX R7 370 OC 4GB GAMING graphics card has an edge here.
- ASUS STRIX R7 370 OC 4GB GAMING
- NVIDIA GeForce GTX 970
Memory bandwidth (GB/s)
300 240 180 120 60 0 |
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Higher is better
To speed up processing, the GPUs store 3D scene data, textures and intermediate data, used for image generation, in on-board memory. The video memory usually has much higher bandwidth than system RAM, and more bandwidth allows the graphics card to run at higher display resolutions, use larger and more detailed textures, and apply more complex 3D effects and filters. The bandwidth is dependent on several components, like memory type, speed, and memory interface width. Specifically, the GeForce GTX 970 comes with higher clocked memory. Consequently, it has higher memory bandwidth.
Specs comparison
All rows with different specifications or features are highlighted.
General information | ||
Market segment | Desktop | |
Manufacturer | ASUS | NVIDIA |
Model | STRIX R7 370 OC 4GB GAMING | GeForce GTX 970 |
Part number | STRIX-R7370- | |
Based on | AMD Radeon R7 370 | N/A |
Architecture / Interface | ||
Die name | ||
Architecture | ||
Fabrication process | ||
Bus interface | ||
Cores / shaders | ||
Compute units | ||
CUDA cores | ||
ROPs | ||
Color ROPs | ||
Stream processors | ||
Pixel fill rate | ||
Texture units | ||
Texture fill rate | ||
Single Precision performance | ||
Double Precision performance | ||
Clocks / Memory | ||
Base clock | 1050 MHz | |
Graphics clock | 1000 MHz | |
Boost clock | ||
Memory size | 4096 MB | |
Memory type | GDDR5 | |
Memory clock | ||
Memory interface width | ||
Memory bandwidth | ||
Other features | ||
Maximum crossfire options | ||
Maximum SLI options | ||
Maximum power |
Better values / features are marked with green color, and worse values are in red color.
Detailed specifications:
Compare graphics cards
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