ASUS V9280 Video Suite vs NVIDIA GeForce4 Ti 4200
Theoretical performance comparison
Real-world game, 3D graphics and compute performance depends on several essential graphics card parameters, including pixel fillrate, texture fillrate, memory bandwidth, single- and double-precision performance. Below you will find why they are important, and which graphics card has better characteristics.
Pixel fill rate (gigapixels/s)
2 1.6 1.2 0.8 0.4 0 |
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Higher is better
Pixel fillrate parameter determines how many pixels a graphics card can draw on screen and off screen. Higher numbers allow cards to support higher display resolutions and frame rates. There are two characteristics that influence the maximum theoretical pixel fillrate. These are graphics frequency and the number of ROPs (Raster Operations Pipelines). Since both characteristics are equal between graphics cards, their pixel fillrate is also identical.
- ASUS V9280 Video Suite
- NVIDIA GeForce4 Ti 4200
Texture fill rate (gigatexels/s)
3 2.4 1.8 1.2 0.6 0 |
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Higher is better
Two main factors, that affect the maximum theoretical texture fillrate, are the number of TMUs and graphics frequency. Both models have the same number of Texture Mapping Units and the same graphics clock, as a result their texture fillrate is equal.
Vertex Fill rate (gigavertices/s)
0.2 0.16 0.12 0.08 0.04 0 |
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Higher is better
Memory bandwidth (GB/s)
11 8.8 6.6 4.4 2.2 0 |
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Higher is better
Memory bandwidth parameter specifies how much memory (in Gigabytes) the graphics card can read from or write to dedicated memory per second. Graphics cards with higher memory bandwidth have better performance at high display resolutions, or when using large and detailed textures, and/or utilizing complex 3D effects and filters, like anti-aliasing. The bandwidth is dependent on memory type, speed, and memory interface width. In this case, the V9280 Video Suite comes with higher memory clock. As such, it has higher memory bandwidth.
- ASUS V9280 Video Suite
- NVIDIA GeForce4 Ti 4200
Specs comparison
All rows with different specifications or features are highlighted.
General information | ||
Market segment | Desktop | |
Manufacturer | ASUS | NVIDIA |
Model | V9280 Video Suite | GeForce4 Ti 4200 |
Part number | V9280/VS | |
Based on | NVIDIA GeForce4 Ti 4200 | N/A |
Architecture / Interface | ||
Die name | ||
Architecture | ||
Fabrication process | ||
Bus interface | ||
Cores / shaders | ||
ROPs | ||
Pixel shader processors | ||
Pixel fill rate | ||
Vertex shader processors | ||
Vertex Fill rate | ||
Texture units | ||
Texture fill rate | ||
Clocks / Memory | ||
Graphics clock | 250 MHz | |
Memory size | 128 MB | |
Memory type | DDR | |
Memory clock | ||
Memory interface width | ||
Memory bandwidth | ||
Other features |
Better values / features are marked with green color, and worse values are in red color.
Detailed specifications:
Compare graphics cards
More comparisons
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