ATI Radeon 9800 PRO 128-bit vs MSI Radeon X800 PRO (RX800PRO-TD256)
Theoretical performance comparison
Real-world game, 3D graphics and compute performance is dependent on several GPU parameters, including texture fillrate, pixel fillrate, memory bandwidth, single-precision performance and double-precision performance. Why they are important and which graphics card has better characteristics you will find below.
Pixel fill rate (gigapixels/s)
7 5.6 4.2 2.8 1.4 0 |
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Higher is better
The maximum pixel fillrate depends on graphics clock rate and the number of Raster Operations Pipelines (ROPs). The Radeon X800 PRO has a big advantage here, as it has many more ROPs, and runs at higher frequency. Better maximum pixel fill rate allows more pixels to be drawn on screen per second, which results in increased graphics card performance, unless there are bottlenecks somewhere else.
- ATI Radeon 9800 PRO 128-bit
- MSI Radeon X800 PRO
Texture fill rate (gigatexels/s)
7 5.6 4.2 2.8 1.4 0 |
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Higher is better
The maximum theoretical texture fillrate is dependent on the number of TMUs and graphics clock rate. The Radeon X800 PRO has a substantial lead in this area, because not only it operates at higher frequency, but it also has many more Texture Mapping Units (TMUs). Having better texture fill rate allows the graphics card to use more complex 3D effects and/or map more textures to each textured picture element, which improves visual appearance of games and generated images.
Memory bandwidth (GB/s)
40 32 24 16 8 0 |
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Higher is better
To speed up processing, the graphics cards store 3D scene data, textures and intermediate data, used for image generation, in on-board memory. The video memory usually has much higher bandwidth than system RAM, and more bandwidth allows the GPU to run at higher display resolutions, use larger and more detailed textures, and apply more complex 3D effects and filters. The bandwidth depends on memory type, speed, and width of memory interface. Specifically, higher memory bandwidth of the MSI Radeon X800 PRO graphics card is a direct result of better and higher clocked memory, and wider bus interface.
Specs comparison
All rows with different specifications or features are highlighted.
General information | ||
Market segment | Desktop | |
Manufacturer | ATI | MSI |
Model | Radeon 9800 PRO 128-bit | Radeon X800 PRO |
Part number | RX800PRO- | |
Based on | N/A | ATI Radeon X800 PRO AGP |
Architecture / Interface | ||
Die name | ||
Fabrication process | ||
Bus interface | ||
Cores / shaders | ||
Color ROPs | ||
Pixel shader processors | ||
Pixel fill rate | ||
Vertex shader processors | ||
Texture units | ||
Texture fill rate | ||
Clocks / Memory | ||
Graphics clock | 380 MHz | 475 MHz |
Memory size | 128 MB | 256 MB |
Memory type | DDR | GDDR3 |
Memory clock | ||
Memory interface width | ||
Memory bandwidth | ||
Other features | ||
Maximum power |
Better values / features are marked with green color, and worse values are in red color.
Detailed specifications:
Compare graphics cards
More comparisons
Compare ATI Radeon 9800 PRO 128-bit:
Compare MSI Radeon X800 PRO: