ATI Radeon X1650 Pro vs NVIDIA GeForce 6800 GT AGP

Theoretical performance comparison

Real-world game, 3D graphics and compute performance depends on several GPU parameters, including pixel fillrate, texture fillrate, memory bandwidth, single- and double-precision performance. Why they are important and which graphics card has better characteristics you will find below.

Pixel fill rate (gigapixels/s)

7
5.6
4.2
2.8
1.4
0
 
 
2.4
 
5.6
 
 
Higher is better
Even so it has lower graphics clock rate, the NVIDIA GeForce 6800 GT AGP comes with substantially better pixel fill rate, owing to 4 times as many ROPs (Raster Operations Pipelines). Having higher pixel fillrate allows the graphics card to draw more pixels on screen and off screen, which is beneficial for some 3D effects in games, or when playing at higher display resolutions.
  - ATI Radeon X1650 Pro
  - NVIDIA GeForce 6800 GT AGP

Texture fill rate (gigatexels/s)

7
5.6
4.2
2.8
1.4
0
 
 
2.4
 
5.6
 
 
Higher is better
Although its graphics clock is slower, the GeForce 6800 GT AGP has 4 times as many Texture Mapping Units (TMUs), which results in much better texture fill rate. Better texture fill rate means that the graphics card can utilize more complex 3D effects and/or map more textures to each texel, which improves visual appearance of games and generated images.

Memory bandwidth (GB/s)

40
32
24
16
8
0
 
 
12.8
 
32
 
 
Higher is better
Memory bandwidth parameter tells how much memory (in Gigabytes) the graphics card can read from or write to dedicated memory per second. Cards with higher memory bandwidth have better performance at high display resolutions, or when using large and detailed textures, and/or utilizing complex 3D effects and filters, like anti-aliasing. The bandwidth is dependent on memory type, speed, and memory interface width. In this case, the NVIDIA GeForce 6800 GT AGP graphics card offers higher clocked memory of better kind, and wider bus interface. As such, it has more memory bandwidth.

Specs comparison

All rows with different specifications or features are highlighted.

General information

Market segmentDesktop
ManufacturerATINVIDIA
ModelRadeon X1650 ProGeForce 6800 GT AGP

Architecture / Interface

Die name  
Architecture  
Fabrication process  
Bus interface  

Cores / shaders

ROPs  
Color ROPs  
Pixel shader processors  
Pixel fill rate  
Vertex shader processors  
Vertex Fill rate  
Texture units  
Texture fill rate  

Clocks / Memory

Graphics clock600 MHz350 MHz
Memory size512 MB256 MB
Memory typeDDR2GDDR3
Memory clock  
Memory interface width  
Memory bandwidth  

Other features

Maximum power  

Better values / features are marked with green color, and worse values are in red color.


Detailed specifications:

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