ATI Radeon X800 GT vs HIS Radeon X800 GT IceQ (HX80GTQ128-1TOE)
Theoretical performance comparison
Real-world game, 3D graphics and compute performance is dependent on several GPU parameters, including texture fillrate, pixel fillrate, memory bandwidth, along with single- and double-precision performance. Below you will find why they are important, and which graphics card has better characteristics.
Pixel fill rate (gigapixels/s)
9 7.2 5.4 3.6 1.8 0 |
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Higher is better
Pixel fillrate parameter determines how many pixels a card can draw on screen and off screen. The higher this number, the higher display resolution and frame rate the GPU can support. The maximum pixel fillrate is proportional to graphics clock speed and the number of ROPs. Since both characteristics are equal between GPUs, their pixel fillrate is also identical.
- ATI Radeon X800 GT
- HIS Radeon X800 GT IceQ
Texture fill rate (gigatexels/s)
5 4 3 2 1 0 |
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Higher is better
Because two models have the same number of TMUs and the same graphics frequency, their texture fillrate is equal.
Memory bandwidth (GB/s)
40 32 24 16 8 0 |
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Higher is better
To speed up processing, the cards store 3D scene data, textures and intermediate data, used for image generation, in on-board memory. The video memory usually has much higher bandwidth than system RAM, and more bandwidth allows the card to run at higher screen resolutions, use larger and more detailed textures, and apply more complex 3D effects and filters. The bandwidth depends on a few components, such as memory type, speed, and memory interface width. Specifically, the Radeon X800 GT graphics card offers better and higher clocked memory. As a consequence, it has higher memory bandwidth.
Specs comparison
All rows with different specifications or features are highlighted.
General information | ||
Market segment | Desktop | |
Manufacturer | ATI | HIS |
Model | Radeon X800 GT | Radeon X800 GT IceQ |
Part number | HX80GTQ128- | |
Based on | N/A | ATI Radeon X800 GT |
Architecture / Interface | ||
Die name | ||
Fabrication process | ||
Bus interface | ||
Cores / shaders | ||
Color ROPs | ||
Pixel shader processors | ||
Pixel fill rate | ||
Vertex shader processors | ||
Texture units | ||
Texture fill rate | ||
Clocks / Memory | ||
Graphics clock | 475 MHz | |
Memory size | 256 MB | 128 MB |
Memory type | GDDR3 | DDR |
Memory clock | ||
Memory interface width | ||
Memory bandwidth | ||
Other features | ||
Maximum power |
Better values / features are marked with green color, and worse values are in red color.
Detailed specifications:
Compare graphics cards
More comparisons
Compare ATI Radeon X800 GT:
Compare HIS Radeon X800 GT IceQ: