ATI Radeon X800 XL vs Sapphire Hybrid X800 XL 512MB
Theoretical performance comparison
Real-world game, 3D graphics and compute performance depends on several GPU parameters, including pixel fillrate, texture fillrate, memory bandwidth, along with single- and double-precision performance. Below you will find why they are important, and which graphics card has better characteristics.
Pixel fill rate (gigapixels/s)
8 6.4 4.8 3.2 1.6 0 |
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Higher is better
Pixel fillrate number determines how many pixels a GPU can draw on screen and off screen. Higher numbers allow graphics units to support higher display resolutions and frame rates. There are two characteristics that affect the maximum pixel fillrate. These are graphics clock and the number of Raster Operations Pipelines (ROPs). Since both characteristics are equal between cards, their pixel fillrate is also identical.
- ATI Radeon X800 XL
- Sapphire Hybrid X800 XL 512MB
Texture fill rate (gigatexels/s)
8 6.4 4.8 3.2 1.6 0 |
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Higher is better
There are two factors that influence the maximum theoretical texture fillrate. They are graphics frequency and the number of TMUs (Texture Mapping Units). Both models have the same number of TMUs and the same graphics clock rate, as a result their texture fillrate is equal.
Memory bandwidth (GB/s)
40 32 24 16 8 0 |
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Higher is better
To speed up processing, the GPUs store 3D scene data, textures and intermediate data, used for image generation, in on-board memory. The video memory usually has much higher bandwidth than system RAM, and more bandwidth allows the graphics card to run at higher screen resolutions, use larger and more detailed textures, and apply more complex 3D effects and filters. The bandwidth is dependent on several components, such as memory type, speed, and width of memory interface. In this case, the Hybrid X800 XL 512MB offers higher clocked memory. Consequently, it has slightly higher memory bandwidth.
Specs comparison
All rows with different specifications or features are highlighted.
General information | ||
Market segment | Desktop | |
Manufacturer | ATI | Sapphire |
Model | Radeon X800 XL | Hybrid X800 XL 512MB |
Based on | N/A | ATI Radeon X800 XL |
Architecture / Interface | ||
Die name | ||
Fabrication process | ||
Bus interface | ||
Cores / shaders | ||
Color ROPs | ||
Pixel shader processors | ||
Pixel fill rate | ||
Vertex shader processors | ||
Texture units | ||
Texture fill rate | ||
Clocks / Memory | ||
Graphics clock | 400 MHz | |
Memory size | 512 MB | |
Memory type | GDDR3 | |
Memory clock | ||
Memory interface width | ||
Memory bandwidth | ||
Other features | ||
Maximum power |
Better values / features are marked with green color, and worse values are in red color.
Detailed specifications:
Compare graphics cards
More comparisons
Compare ATI Radeon X800 XL:
Compare Sapphire Hybrid X800 XL 512MB: