Club 3D Radeon X800 PRO VIVO vs NVIDIA GeForce 6200
Theoretical performance comparison
Real-world game, 3D graphics and compute performance is dependent on several important graphics card parameters, including texture fillrate, pixel fillrate, memory bandwidth, as well as single- and double-precision performance. Why they are important and which GPU has better characteristics you will find below.
Pixel fill rate (gigapixels/s)
7 5.6 4.2 2.8 1.4 0 |
|||||
| |||||
Higher is better
The Radeon X800 PRO VIVO has 6 times as many ROPs than the GeForce 6200. What's more, its graphics clock speed is substantially higher, as a result, its pixel fillrate is considerably higher. Having better pixel fillrate allows the card to draw more pixels on screen and off screen, which is beneficial for some 3D effects in games, or when playing at higher display resolutions.
- Club 3D Radeon X800 PRO VIVO
- NVIDIA GeForce 6200
Texture fill rate (gigatexels/s)
7 5.6 4.2 2.8 1.4 0 |
|||||
| |||||
Higher is better
There are two characteristics that affect the maximum theoretical texture fillrate, graphics frequency and the number of TMUs (Texture Mapping Units). The Radeon X800 PRO VIVO has a substantial lead in this area, because not only it operates at much higher frequency, but it also has 3 times as many TMUs. Better maximum texture fill rate means that the GPU can utilize more sophisticated 3D effects and/or map more textures to each texel, which improves games visual appearance.
Memory bandwidth (GB/s)
40 32 24 16 8 0 |
|||||
| |||||
Higher is better
Memory bandwidth parameter specifies how much memory (in Gigabytes) the card can read from or write to dedicated memory per second. Cards with higher memory bandwidth have better performance at high display resolutions, or when using large and detailed textures, and/or utilizing complex 3D effects and filters, like anti-aliasing. The bandwidth depends on memory type, speed, and width of memory interface. Specifically, the Club 3D Radeon X800 PRO VIVO graphics card offers better and higher clocked memory, and wider bus interface. Consequently, it has more memory bandwidth.
Specs comparison
All rows with different specifications or features are highlighted.
General information | ||
Market segment | Desktop | |
Manufacturer | Club 3D | NVIDIA |
Model | Radeon X800 PRO VIVO | GeForce 6200 |
Part number | CGAX-PX86VDD | |
Based on | ATI Radeon X800 PRO | N/A |
Architecture / Interface | ||
Die name | ||
Architecture | ||
Fabrication process | ||
Bus interface | ||
Cores / shaders | ||
ROPs | ||
Color ROPs | ||
Pixel shader processors | ||
Pixel fill rate | ||
Vertex shader processors | ||
Vertex Fill rate | ||
Texture units | ||
Texture fill rate | ||
Clocks / Memory | ||
Graphics clock | 475 MHz | 300 MHz |
Memory size | 256 MB | |
Memory type | GDDR3 | DDR |
Memory clock | ||
Memory interface width | ||
Memory bandwidth | ||
Other features | ||
Maximum power |
Better values / features are marked with green color, and worse values are in red color.
Detailed specifications:
Compare graphics cards
More comparisons
Compare Club 3D Radeon X800 PRO VIVO:
Compare NVIDIA GeForce 6200: