Colorful GeForce GTX1060-6G vs NVIDIA GeForce GTX 980 Mobile
Theoretical performance comparison
Real-world game, 3D graphics and compute performance depends on several card parameters, including texture fillrate, pixel fillrate, memory bandwidth, single-precision performance and double-precision performance. Below you will find why they are important, and which GPU has better characteristics.
Pixel fill rate (gigapixels/s)
100 80 60 40 20 0 |
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Higher is better
Fewer number of ROPs on the Colorful GeForce GTX1060-6G is more than outweighed by higher graphics clock speed, which means its pixel fillrate is higher. Better maximum pixel fill rate allows more pixels to be drawn on screen per second, and is an indication of better GPU performance, unless there are bottlenecks somewhere else.
- Colorful GeForce GTX1060-6G
- NVIDIA GeForce GTX 980 Mobile
Texture fill rate (gigatexels/s)
200 160 120 80 40 0 |
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Higher is better
Even though the GeForce GTX1060-6G has fewer TMUs, it is clocked much higher, as a consequence it has a bit higher texture fillrate. Better texture fill rate means that the graphics card can map more textures and/or utilize more sophisticated 3D effects for each textured picture element, which improves games visual appearance.
Single Precision performance (GFLOPS)
5000 4000 3000 2000 1000 0 |
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Higher is better
Maximum Single Precision performance shows how good the graphics card is at executing programs, that make an extensive use of single-precision floating point numbers. This performance is expressed in GFLOPS or billions of Floating Point Operations Per Second. Generally, the more CUDA cores or stream processors the GPU has, and the the faster they operate at, the higher Single Precision performance will be. The GeForce GTX1060-6G has a no advantage here. Higher single-precision performance number means the graphics card will perform better in general computing applications. Since CUDA cores or stream processors are also used as vertex and geometry shaders for 3D image generation, higher performance is also beneficial to games.
Memory bandwidth (GB/s)
300 240 180 120 60 0 |
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Higher is better
To speed up processing, the graphics cards store 3D scene data, textures and intermediate data, used for image generation, in on-board memory. The video memory usually has much higher bandwidth than system RAM, and more bandwidth allows the graphics card to run at higher display resolutions, use larger and more detailed textures, and apply more complex 3D effects and filters. Memory type, speed, and width of memory interface all affect the bandwidth value. Specifically, the GeForce GTX 980 Mobile GPU offers wider memory bus. As such, it has higher memory bandwidth.
- Colorful GeForce GTX1060-6G
- NVIDIA GeForce GTX 980 Mobile
Specs comparison
All rows with different specifications or features are highlighted.
General information | ||
Market segment | Desktop | Mobile |
Manufacturer | Colorful | NVIDIA |
Model | GeForce GTX1060-6G | GeForce GTX 980 Mobile |
Based on | NVIDIA GeForce GTX 1060 6 GB | N/A |
Architecture / Interface | ||
Die name | ||
Architecture | ||
Fabrication process | ||
Bus interface | ||
Cores / shaders | ||
CUDA cores | ||
ROPs | ||
Pixel fill rate | ||
Texture units | ||
Texture fill rate | ||
Single Precision performance | ||
Clocks / Memory | ||
Base clock | 1506 MHz | 1064 MHz |
Boost clock | ||
Memory size | 6144 MB | 8192 MB |
Memory type | GDDR5 | |
Memory clock | ||
Memory interface width | ||
Memory bandwidth | ||
Other features | ||
Maximum power |
Better values / features are marked with green color, and worse values are in red color.
Detailed specifications:
Compare graphics cards
More comparisons
Compare Colorful GeForce GTX1060-6G:
Compare NVIDIA GeForce GTX 980 Mobile: