ELSA GLADIAC 970 GTX 256MB vs NVIDIA GeForce 7800 GTX
Theoretical performance comparison
Each graphics card has several essential theoretical parameters that affect real-world game, 3D graphics and compute performance. They are texture fillrate, pixel fillrate, memory bandwidth, single- and double-precision performance. Below you will find why they are important, and which graphics card has better characteristics.
Pixel fill rate (gigapixels/s)
8 6.4 4.8 3.2 1.6 0 |
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Higher is better
Pixel fillrate number shows how many pixels a graphics unit can draw on screen and off screen. Higher numbers allow graphics cards to support higher display resolutions and frame rates. There are two factors that affect the maximum pixel fillrate. They are the number of ROPs (Raster Operations Pipelines) and graphics frequency. Since both characteristics are identical between GPUs, their pixel fillrate is also equal.
- ELSA GLADIAC 970 GTX 256MB
- NVIDIA GeForce 7800 GTX
Texture fill rate (gigatexels/s)
20 16 12 8 4 0 |
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Higher is better
There are two factors that influence the maximum theoretical texture fillrate. These are the number of TMUs and graphics clock. Because both models have the same number of Texture Mapping Units and the same graphics frequency, their texture fillrate is identical.
Vertex Fill rate (gigavertices/s)
1 0.8 0.6 0.4 0.2 0 |
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Higher is better
Memory bandwidth (GB/s)
50 40 30 20 10 0 |
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Higher is better
The graphics cards have the same memory bandwidth.
- ELSA GLADIAC 970 GTX 256MB
- NVIDIA GeForce 7800 GTX
Specs comparison
All rows with different specifications or features are highlighted.
General information | ||
Market segment | Desktop | |
Manufacturer | ELSA | NVIDIA |
Model | GLADIAC 970 GTX 256MB | GeForce 7800 GTX |
Part number | GD970-256ERX | |
Based on | NVIDIA GeForce 7800 GTX | N/A |
Architecture / Interface | ||
Die name | ||
Architecture | ||
Fabrication process | ||
Bus interface | ||
Cores / shaders | ||
ROPs | ||
Pixel shader processors | ||
Pixel fill rate | ||
Vertex shader processors | ||
Vertex Fill rate | ||
Texture units | ||
Texture fill rate | ||
Clocks / Memory | ||
Graphics clock | 430 MHz | |
Memory size | 256 MB | |
Memory type | GDDR3 | |
Memory clock | ||
Memory interface width | ||
Memory bandwidth | ||
Other features | ||
Maximum SLI options |
Better values / features are marked with green color, and worse values are in red color.
Detailed specifications:
Compare graphics cards
More comparisons
Compare ELSA GLADIAC 970 GTX 256MB:
Compare NVIDIA GeForce 7800 GTX: