EVGA GeForce MX 4000 vs HV GeForce MX 4000 64MB
Theoretical performance comparison
Each GPU has several vital theoretical parameters that influence real-world game, 3D graphics and compute performance. They are texture fillrate, pixel fillrate, memory bandwidth, single-precision performance and double-precision performance. Below you will find why they are important, and which card has better characteristics.
Pixel fill rate (gigapixels/s)
0.7 0.56 0.42 0.28 0.14 0 |
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Higher is better
There are two characteristics that affect the maximum pixel fillrate. These are graphics frequency and the number of ROPs. The GeForce MX 4000 64MB has an upper hand here, as it operates at higher rate, and both GPUs have identical number of Raster Operations Pipelines. Better maximum pixel fill rate allows more pixels to be drawn on screen per second, which results in increased performance, unless the graphics card is limited by something else, such as texture fillrate, CPU speed or available memory bandwidth.
- EVGA GeForce MX 4000
- HV GeForce MX 4000 64MB
Texture fill rate (gigatexels/s)
2 1.6 1.2 0.8 0.4 0 |
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Higher is better
Since two cards have the same number of TMUs, and the HV GeForce MX 4000 64MB graphics card has higher operating frequency, it also has higher texture fillrate. Better maximum texture fill rate means that the graphics card can apply more textures and/or utilize more complex 3D effects for each textured picture element, which improves visual appearance of games and generated images.
Memory bandwidth (GB/s)
4 3.2 2.4 1.6 0.8 0 |
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Higher is better
Memory bandwidth of both GPUs is identical.
Specs comparison
All rows with different specifications or features are highlighted.
General information | ||
Market segment | Desktop | |
Manufacturer | EVGA | HV |
Model | GeForce MX 4000 | GeForce MX 4000 64MB |
Part number | 128P1NV94A, | |
Based on | NVIDIA GeForce4 MX 4000 | |
Architecture / Interface | ||
Die name | ||
Architecture | ||
Fabrication process | ||
Bus interface | ||
Cores / shaders | ||
ROPs | ||
Pixel shader processors | ||
Pixel fill rate | ||
Vertex shader processors | ||
Texture units | ||
Texture fill rate | ||
Clocks / Memory | ||
Graphics clock | 250 MHz | 275 MHz |
Memory size | 128 MB | 64 MB |
Memory type | DDR | |
Memory clock | ||
Memory interface width | ||
Memory bandwidth | ||
Other features |
Better values / features are marked with green color, and worse values are in red color.
Detailed specifications:
- EVGA GeForce MX 4000 (128P1NV94A, 128-P1-NV94-AX, 128-P1-NV94-BX, 128P1NV94DX, 128-P1-NV94-FX, 128-P1-NV94-LX, 128-P1-NV94-R1, 128-P1-NV94-RW, 128-P1-NV94-RX, 128-P1-NV94-TX)
- HV GeForce MX 4000 64MB
Compare graphics cards
More comparisons
Compare EVGA GeForce MX 4000:
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