EVGA GeForce PCX 5750 vs NVIDIA GeForce PCX 5300

Theoretical performance comparison

Real-world game, 3D graphics and compute performance is dependent on several essential GPU parameters, including texture fillrate, pixel fillrate, memory bandwidth, single- and double-precision performance. Below we explain why these characteristics are important and which card has better specs.

Pixel fill rate (gigapixels/s)

2
1.6
1.2
0.8
0.4
0
 
 
1.7
 
1.3
 
 
Higher is better
Since two cards have the same number of Raster Operations Pipelines (ROPs) and the GeForce PCX 5750 graphics card is clocked higher, its pixel fillrate is higher. Having better pixel fillrate allows the graphics card to draw more pixels on screen and off screen, which is beneficial for some 3D effects in games, or when playing at higher display resolutions.
  - EVGA GeForce PCX 5750
  - NVIDIA GeForce PCX 5300

Texture fill rate (gigatexels/s)

2
1.6
1.2
0.8
0.4
0
 
 
1.7
 
1.3
 
 
Higher is better
Because both graphics cards have the same number of TMUs and the EVGA GeForce PCX 5750 is clocked higher, its texture fillrate is higher. Better texture fill rate means that the graphics card can utilize more complex 3D effects and/or map more textures to each texel, which improves visual appearance of games and generated images.

Memory bandwidth (GB/s)

20
16
12
8
4
0
 
 
8
 
10.4
 
 
Higher is better
Memory bandwidth parameter tells how much memory (in Gigabytes) the GPU can read from or write to dedicated memory per second. Graphics cards with higher memory bandwidth have better performance at high display resolutions, or when using large and detailed textures, and/or utilizing complex 3D effects and filters, like anti-aliasing. Memory type, speed, and width of memory interface all affect the bandwidth value. Specifically, the GeForce PCX 5300 graphics card comes with higher clocked memory. As a consequence, it has higher memory bandwidth.

Specs comparison

All rows with different specifications or features are highlighted.

General information

Market segmentDesktop
ManufacturerEVGANVIDIA
ModelGeForce PCX 5750GeForce PCX 5300
Part number256-P2-N358-BX, 256-P2-N358-R1, 256-P2-N358-RX, 256-P2-N358-TX 
Based onNVIDIA GeForce PCX 5750N/A

Architecture / Interface

Die name  
Architecture  
Fabrication process  
Bus interface 

Cores / shaders

ROPs 
Pixel shader processors 
Pixel fill rate  
Vertex shader processors  
Vertex Fill rate  
Texture units 
Texture fill rate  

Clocks / Memory

Graphics clock425 MHz325 MHz
Memory size256 MB128 MB
Memory typeDDR
Memory clock  
Memory interface width 
Memory bandwidth  

Other features

Better values / features are marked with green color, and worse values are in red color.


Detailed specifications:

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More comparisons

Compare EVGA GeForce PCX 5750:

Compare NVIDIA GeForce PCX 5300: