HV GeForce 6600 WoW 128MB vs NVIDIA GeForce GTX 660

Theoretical performance comparison

Real-world game, 3D graphics and compute performance is dependent on several essential graphics card parameters, including texture fillrate, pixel fillrate, memory bandwidth, single- and double-precision performance. Why they are important and which graphics card has better characteristics you will find below.

Pixel fill rate (gigapixels/s)

30
24
18
12
6
0
 
 
1.2
 
20.7
 
 
Higher is better
With 5 times as many ROPs and significantly higher graphics frequency, the NVIDIA GeForce GTX 660 graphics card offers considerably better pixel fill rate. Having higher pixel fillrate allows the graphics card to draw more pixels on screen and off screen, which is beneficial for some 3D effects in games, or when playing at higher display resolutions.
  - HV GeForce 6600 WoW 128MB
  - NVIDIA GeForce GTX 660

Texture fill rate (gigatexels/s)

100
80
60
40
20
0
 
 
2.4
 
82.6
 
 
Higher is better
There are two factors that affect the maximum texture fillrate, graphics clock rate and the number of TMUs (Texture Mapping Units). The GeForce GTX 660 has a substantial advantage in this area, as it has 10 times as many Texture Mapping Units (TMUs) and operates at much higher frequency. Better texture fill rate means that the graphics card can map more textures and/or use more complex 3D effects for each textured picture element, which improves visual appearance of games and generated images.

Memory bandwidth (GB/s)

200
160
120
80
40
0
 
 
8
 
144
 
 
Higher is better
To speed up processing, the cards store 3D scene data, textures and intermediate data, used for image generation, in on-board memory. The video memory usually has much higher bandwidth than system RAM, and more bandwidth allows the GPU to run at higher screen resolutions, use larger and more detailed textures, and apply more complex 3D effects and filters. The bandwidth depends on a few components, like memory type, speed, and memory interface width. Specifically, the GeForce GTX 660 graphics card offers better and higher clocked memory, and wider bus interface. As such, it has substantially higher memory bandwidth.

Specs comparison

All rows with different specifications or features are highlighted.

General information

Market segmentDesktop
ManufacturerHVNVIDIA
ModelGeForce 6600 WoW 128MBGeForce GTX 660
Based onNVIDIA GeForce 6600N/A

Architecture / Interface

Die name  
Architecture  
Fabrication process  
Bus interface  

Cores / shaders

CUDA cores  
ROPs  
Pixel shader processors  
Pixel fill rate  
Vertex shader processors  
Vertex Fill rate  
Texture units  
Texture fill rate  
Single Precision performance  

Clocks / Memory

Base clock 980 MHz
Graphics clock300 MHz 
Boost clock  
Memory size128 MB2048 MB
Memory typeDDRGDDR5
Memory clock  
Memory interface width  
Memory bandwidth  

Other features

Maximum SLI options  
Maximum power  

Better values / features are marked with green color, and worse values are in red color.


Detailed specifications:

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