MSI GeForce GT 620 1GB Low Profile vs NVIDIA GeForce 8800 GT

Theoretical performance comparison

Real-world game, 3D graphics and compute performance depends on several vital graphics card parameters, including texture fillrate, pixel fillrate, memory bandwidth, single- and double-precision performance. Below we explain why these characteristics are important and which card has better specs.

Pixel fill rate (gigapixels/s)

11
8.8
6.6
4.4
2.2
0
 
 
2.8
 
9.6
 
 
Higher is better
The GeForce 8800 GT has much better pixel fill rate due to greater number of ROPs, even though its graphics clock is slower. Having higher pixel fillrate allows the card to draw more pixels on screen and off screen, which is beneficial for some 3D effects in games, or when playing at higher display resolutions.
  - MSI GeForce GT 620 1GB Low Profile
  - NVIDIA GeForce 8800 GT

Texture fill rate (gigatexels/s)

40
32
24
16
8
0
 
 
11.2
 
33.6
 
 
Higher is better
Even though it has lower graphics frequency, the GeForce 8800 GT GPU comes with many more TMUs, resulting in considerably better texture fill rate. Having better maximum texture fill rate allows the graphics card to apply more textures, utilize more sophisticated 3D effects for each textured picture element, or render 3D image / game environment at higher resolutions without loss of detail.

Single Precision performance (GFLOPS)

400
320
240
160
80
0
 
 
269
 
336
 
 
Higher is better
Maximum Single Precision performance indicates how fast the graphics card is at executing applications, that make an extensive use of single-precision floating point numbers. This performance is measured in GFLOPS, or Giga (billions of) Floating Point Operations Per Second. As a rule, the more stream processors or CUDA cores the GPU has, and the the faster they operate at, the better Single Precision performance will be. The GeForce 8800 GT graphics unit has an upper hand here. Higher single-precision performance number means the graphics card will perform better in general computing applications. Since CUDA cores or stream processors are also used as vertex and geometry shaders for 3D image generation, higher performance is also beneficial to games.

Memory bandwidth (GB/s)

70
56
42
28
14
0
 
 
10.7
 
57.6
 
 
Higher is better
Memory bandwidth parameter tells how much memory (in Gigabytes) the GPU can read from or write to dedicated memory per second. GPUs with higher memory bandwidth have better performance at high display resolutions, or when using large and detailed textures, and/or utilizing complex 3D effects and filters, like anti-aliasing. The bandwidth is dependent on memory type, speed, and width of memory interface. Specifically, the NVIDIA GeForce 8800 GT comes with better and higher clocked memory, and wider bus interface. Consequently, it has more memory bandwidth.
  - MSI GeForce GT 620 1GB Low Profile
  - NVIDIA GeForce 8800 GT

Specs comparison

All rows with different specifications or features are highlighted.

General information

Market segmentDesktop
ManufacturerMSINVIDIA
ModelGeForce GT 620 1GB Low ProfileGeForce 8800 GT
Part numberN620GT-MD1GD3/LP 
Based onNVIDIA GeForce GT 620N/A

Architecture / Interface

Die name  
Architecture  
Fabrication process  
Bus interface 

Cores / shaders

CUDA cores  
ROPs  
Pixel fill rate  
Texture units  
Texture fill rate  
Single Precision performance  

Clocks / Memory

Graphics clock700 MHz600 MHz
Processor clock1400 MHz1500 MHz
Memory size1024 MB
Memory typeDDR3GDDR3
Memory clock  
Memory interface width  
Memory bandwidth  

Other features

Maximum SLI options  
Maximum power  

Better values / features are marked with green color, and worse values are in red color.


Detailed specifications:

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