NVIDIA GeForce 605 1 GB (OEM) vs GT 620

Theoretical performance comparison

Real-world game, 3D graphics and compute performance depends on several vital graphics card parameters, including pixel fillrate, texture fillrate, memory bandwidth, single-precision performance and double-precision performance. Below you will find why they are important, and which graphics card has better characteristics.

Pixel fill rate (gigapixels/s)

4
3.2
2.4
1.6
0.8
0
 
 
2.09
 
2.8
 
 
Higher is better
There are two factors that affect the maximum pixel fillrate. These are the number of ROPs (Raster Operations Pipelines) and graphics frequency. The NVIDIA GeForce GT 620 has an edge here, as it runs at higher rate, and both GPUs have the same number of ROPs. Better maximum pixel fill rate allows more pixels to be drawn on screen per second, which results in increased card performance, unless the GPU is limited by something else, such as memory bandwidth or texture mapping.
  - NVIDIA GeForce 605 1 GB (OEM)
  - NVIDIA GeForce GT 620

Texture fill rate (gigatexels/s)

20
16
12
8
4
0
 
 
4.18
 
11.2
 
 
Higher is better
The NVIDIA GeForce GT 620 has twice as many TMUs than the GeForce 605 1 GB (OEM) graphics card. Additionally, its graphics frequency is higher, therefore its texture fillrate is significantly higher. Better maximum texture fill rate means that the graphics card can utilize more sophisticated 3D effects and/or map more textures to each textured picture element, which improves games visual appearance.

Single Precision performance (GFLOPS)

300
240
180
120
60
0
 
 
100
 
269
 
 
Higher is better
Maximum Single Precision performance, measured in GFLOPS or billions of Floating Point Operations Per Second, illustrates how good the GPU is at executing applications, that process primarily single-precision floating point data. All single-precision calculations are performed by stream processors or CUDA cores, thus the more cores / processors the graphics card has the better. Performance also depends on the processor clock speed. The NVIDIA GeForce GT 620 is substantially faster here. Higher single-precision performance number means the graphics card will perform better in general computing applications. Since CUDA cores or stream processors are also used as vertex and geometry shaders for 3D image generation, higher performance is also beneficial to games.

Memory bandwidth (GB/s)

20
16
12
8
4
0
 
 
14.4
 
14.4
 
 
Higher is better
To speed up processing, the graphics cards store 3D scene data, textures and intermediate data, used for image generation, in on-board memory. The video memory usually has much higher bandwidth than system RAM, and more bandwidth allows the GPU to run at higher display resolutions, use larger and more detailed textures, and apply more complex 3D effects and filters. The bandwidth is dependent on several components, such as memory type, speed, and memory interface width. Specifically, the NVIDIA GeForce GT 620 offers higher memory clock. Consequently, it has a bit higher memory bandwidth.
  - NVIDIA GeForce 605 1 GB (OEM)
  - NVIDIA GeForce GT 620

Specs comparison

All rows with different specifications or features are highlighted.

General information

Market segmentDesktop
ManufacturerNVIDIA
ModelGeForce 605 1 GB (OEM)GeForce GT 620

Architecture / Interface

Die name  
Architecture 
Fabrication process 
Bus interface 

Cores / shaders

CUDA cores  
ROPs 
Pixel fill rate  
Texture units  
Texture fill rate  
Single Precision performance  

Clocks / Memory

Graphics clock523 MHz700 MHz
Processor clock1046 MHz1400 MHz
Memory size1024 MB
Memory typeDDR3
Memory clock  
Memory interface width 
Memory bandwidth  

Other features

Maximum power  

Better values / features are marked with green color, and worse values are in red color.


Detailed specifications:

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