NVIDIA GeForce 6600 vs FX 5900
Theoretical performance comparison
Real-world game, 3D graphics and compute performance is dependent on several graphics card parameters, including single- and double-precision performance, texture fillrate, pixel fillrate, along with memory bandwidth. Below we explain why these characteristics are essential and which card has better specs.
Pixel fill rate (gigapixels/s)
4 3.2 2.4 1.6 0.8 0 |
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Higher is better
Because two graphics cards have the same number of ROPs, and the GeForce FX 5900 is clocked higher, it also has higher pixel fillrate. Better pixel fill rate means that the graphics card can draw more pixels on and off screen each second, increasing overall performance, unless there are bottlenecks somewhere else.
- NVIDIA GeForce 6600
- NVIDIA GeForce FX 5900
Texture fill rate (gigatexels/s)
4 3.2 2.4 1.6 0.8 0 |
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Higher is better
In modern games, pixel fillrate is less important than texture fill rate. This parameter is calculated as the number of TMUs (Texture Mapping Units), multiplied by graphics frequency. Since both GPUs have the same number of TMUs and the NVIDIA GeForce FX 5900 is clocked higher, its texture fillrate is higher. Better texture fill rate means that the graphics card can apply more textures and/or use more sophisticated 3D effects for each textured picture element, which improves visual appearance of games and generated images.
Vertex Fill rate (gigavertices/s)
0.4 0.32 0.24 0.16 0.08 0 |
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Higher is better
Memory bandwidth (GB/s)
30 24 18 12 6 0 |
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Higher is better
To speed up processing, the cards store 3D scene data, textures and intermediate data, used for image generation, in on-board memory. The video memory usually has much higher bandwidth than system RAM, and more bandwidth allows the graphics card to run at higher display resolutions, use larger and more detailed textures, and apply more complex 3D effects and filters. The bandwidth depends on memory type, speed, and width of memory interface. Specifically, higher memory bandwidth of the GeForce FX 5900 is due to higher memory clock and wider bus.
- NVIDIA GeForce 6600
- NVIDIA GeForce FX 5900
Specs comparison
All rows with different specifications or features are highlighted.
General information | ||
Market segment | Desktop | |
Manufacturer | NVIDIA | |
Model | GeForce 6600 | GeForce FX 5900 |
Architecture / Interface | ||
Die name | ||
Architecture | ||
Fabrication process | ||
Bus interface | ||
Cores / shaders | ||
ROPs | ||
Pixel shader processors | ||
Pixel fill rate | ||
Vertex shader processors | ||
Vertex Fill rate | ||
Texture units | ||
Texture fill rate | ||
Clocks / Memory | ||
Graphics clock | 300 MHz | 400 MHz |
Memory size | 256 MB | 128 MB |
Memory type | DDR | |
Memory clock | ||
Memory interface width | ||
Memory bandwidth | ||
Other features | ||
Maximum SLI options |
Better values / features are marked with green color, and worse values are in red color.
Detailed specifications:
Compare graphics cards
More comparisons
Compare NVIDIA GeForce 6600:
Compare NVIDIA GeForce FX 5900: