NVIDIA GeForce 7800 GT vs Point of View GeForce 6800 Ultra AGP
Theoretical performance comparison
Real-world game, 3D graphics and compute performance depends on several vital graphics card parameters, including texture fillrate, pixel fillrate, memory bandwidth, single- and double-precision performance. Below we explain why these characteristics are important and which card has better specs.
Pixel fill rate (gigapixels/s)
8 6.4 4.8 3.2 1.6 0 |
|||||
| |||||
Higher is better
Because both graphics cards have the same number of ROPs and the GeForce 6800 Ultra AGP operates at higher frequency, its pixel fillrate is higher. Better maximum pixel fill rate allows more pixels to be drawn on screen per second, and is an indication of better graphics card performance, unless there are bottlenecks somewhere else.
- NVIDIA GeForce 7800 GT
- Point of View GeForce 6800 Ultra AGP
Texture fill rate (gigatexels/s)
9 7.2 5.4 3.6 1.8 0 |
|||||
| |||||
Higher is better
Although it has lower graphics clock, the NVIDIA GeForce 7800 GT GPU comes with more Texture Mapping Units (TMUs), which results in higher texture fill rate. Better texture fill rate means that the graphics card can apply more textures and/or utilize more complex 3D effects for each texel, which improves games visual appearance.
Vertex Fill rate (gigavertices/s)
0.8 0.64 0.48 0.32 0.16 0 |
|||||
| |||||
Higher is better
Memory bandwidth (GB/s)
40 32 24 16 8 0 |
|||||
| |||||
Higher is better
Memory bandwidth parameter tells how much memory (in Gigabytes) the GPU can read from or write to dedicated memory per second. GPUs with higher memory bandwidth have better performance at high display resolutions, or when using large and detailed textures, and/or utilizing complex 3D effects and filters, like anti-aliasing. The bandwidth is dependent on memory type, speed, and memory interface width. Specifically, the Point of View GeForce 6800 Ultra AGP has higher clocked memory. Consequently, it has more memory bandwidth.
- NVIDIA GeForce 7800 GT
- Point of View GeForce 6800 Ultra AGP
Specs comparison
All rows with different specifications or features are highlighted.
General information | ||
Market segment | Desktop | |
Manufacturer | NVIDIA | Point of View |
Model | GeForce 7800 GT | GeForce 6800 Ultra AGP |
Based on | N/A | NVIDIA GeForce 6800 Ultra AGP |
Architecture / Interface | ||
Die name | ||
Architecture | ||
Fabrication process | ||
Bus interface | ||
Cores / shaders | ||
ROPs | ||
Pixel shader processors | ||
Pixel fill rate | ||
Vertex shader processors | ||
Vertex Fill rate | ||
Texture units | ||
Texture fill rate | ||
Clocks / Memory | ||
Graphics clock | 400 MHz | 425 MHz |
Memory size | 256 MB | |
Memory type | GDDR3 | |
Memory clock | ||
Memory interface width | ||
Memory bandwidth | ||
Other features | ||
Maximum SLI options |
Better values / features are marked with green color, and worse values are in red color.
Detailed specifications:
Compare graphics cards
More comparisons
Compare NVIDIA GeForce 7800 GT:
Compare Point of View GeForce 6800 Ultra AGP: