NVIDIA GeForce GTX 560 vs Sapphire Radeon HD 5830 1GB GDDR5 PCIE (Game Edition)

Theoretical performance comparison

Real-world game, 3D graphics and compute performance is dependent on several vital graphics card parameters, including texture fillrate, pixel fillrate, single-precision performance, double-precision performance, as well as memory bandwidth. Why they are important and which GPU has better characteristics you will find below.

Pixel fill rate (gigapixels/s)

30
24
18
12
6
0
 
 
25.9
 
12.8
 
 
Higher is better
There are two characteristics that influence the maximum pixel fillrate. They are the number of Raster Operations Pipelines (ROPs) and graphics frequency. The GeForce GTX 560 has a massive advantage in this area, as it runs at a bit higher rate and has twice as many ROPs (Raster Operations Pipelines). Better maximum pixel fill rate allows more pixels to be drawn on screen per second, which results in increased graphics card performance, unless the GPU is limited by something else, such as texture fillrate, memory bandwidth or CPU speed.
  - NVIDIA GeForce GTX 560
  - Sapphire Radeon HD 5830 1GB GDDR5 PCIE (Game Edition)

Texture fill rate (gigatexels/s)

50
40
30
20
10
0
 
 
45.4
 
44.8
 
 
Higher is better
Graphics unit performance in modern games is less dependent on pixel fillrate, and more on texture fill rate. There are two factors that affect this parameter. They are the number of TMUs (Texture Mapping Units) and graphics frequency. Since both GPUs have the same number of Texture Mapping Units (TMUs), and the GeForce GTX 560 is clocked slightly higher, it also has higher texture fillrate. Having better texture fill rate allows the card to apply more textures and/or utilize more sophisticated 3D effects for each texel, which improves games visual appearance.

Single Precision performance (GFLOPS)

2000
1600
1200
800
400
0
 
 
1089
 
1792
 
 
Higher is better
Maximum Single Precision performance illustrates how fast the GPU is at running programs, that make an extensive use of single-precision floating point numbers. The performance is measured in GFLOPS, or Giga (billions of) Floating Point Operations Per Second. Generally, the faster stream processors or CUDA cores run at, and the more cores / processors the graphics card has, the higher Single Precision performance will be. The Sapphire Radeon HD 5830 1GB GDDR5 PCIE (Game Edition) graphics card is significantly faster here. Higher single-precision performance number means the GPU will perform better in general computing applications. Since CUDA cores or stream processors are also used as vertex and geometry shaders for 3D image generation, higher performance is also beneficial to games.

Memory bandwidth (GB/s)

200
160
120
80
40
0
 
 
128
 
128
 
 
Higher is better
To speed up processing, the graphics cards store 3D scene data, textures and intermediate data, used for image generation, in on-board memory. The video memory usually has much higher bandwidth than system RAM, and more bandwidth allows the graphics card to run at higher display resolutions, use larger and more detailed textures, and apply more complex 3D effects and filters. The bandwidth depends on memory type, speed, and width of memory interface. Specifically, higher memory bandwidth of the GeForce GTX 560 is due to higher memory clock.
  - NVIDIA GeForce GTX 560
  - Sapphire Radeon HD 5830 1GB GDDR5 PCIE (Game Edition)

Specs comparison

All rows with different specifications or features are highlighted.

General information

Market segmentDesktop
ManufacturerNVIDIASapphire
ModelGeForce GTX 560Radeon HD 5830 1GB GDDR5 PCIE (Game Edition)
Based onN/AATI Radeon HD 5830

Architecture / Interface

Die name  
Architecture  
Fabrication process 
Bus interface  

Cores / shaders

CUDA cores  
ROPs  
Color ROPs  
Stream processors  
Pixel fill rate  
Texture units 
Texture fill rate  
Single Precision performance  
Double Precision performance  

Clocks / Memory

Graphics clock810 MHz800 MHz
Processor clock1620 MHz 
Memory size1024 MB
Memory typeGDDR5
Memory clock  
Memory interface width 
Memory bandwidth  

Other features

Maximum crossfire options  
Maximum SLI options  
Maximum power  

Better values / features are marked with green color, and worse values are in red color.


Detailed specifications:

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