NVIDIA GeForce GTX 980 Mobile vs XFX Radeon R9 Nano 4gb (R9-FURY-4SF6)

Theoretical performance comparison

Each graphics card has several theoretical parameters that affect real-world game, 3D graphics and compute performance. These are texture fillrate, pixel fillrate, single- and double-precision performance, as well as memory bandwidth. Below we explain why these characteristics are important and which card has better specs.

Pixel fill rate (gigapixels/s)

80
64
48
32
16
0
 
 
68.1
 
64
 
 
Higher is better
Because both graphics units have the same number of Raster Operations Pipelines (ROPs) and the NVIDIA GeForce GTX 980 Mobile card has higher operating frequency, its pixel fillrate is higher. Having better pixel fillrate allows the GPU to draw more pixels on screen and off screen, which is beneficial for some 3D effects in games, or when playing at higher display resolutions.
  - NVIDIA GeForce GTX 980 Mobile
  - XFX Radeon R9 Nano 4gb

Texture fill rate (gigatexels/s)

300
240
180
120
60
0
 
 
136
 
256
 
 
Higher is better
Although it has lower graphics clock, the Radeon R9 Nano 4gb card comes with twice as many TMUs (Texture Mapping Units), resulting in substantially better texture fill rate. Having better maximum texture fill rate allows the GPU to utilize more sophisticated 3D effects and/or map more textures to each textured picture element, which improves games visual appearance.

Single Precision performance (GFLOPS)

10000
8000
6000
4000
2000
0
 
 
4358
 
8192
 
 
Higher is better
Maximum Single Precision performance shows how many single-precision floating point operations the graphics card can execute per second. The performance is expressed in billions of Floating Point Operations Per Second, or GFLOPS. Generally, the more stream processors or CUDA cores the graphics card has, and the the faster they run at, the higher Single Precision performance will be. The XFX Radeon R9 Nano 4gb graphics card has a big advantage here. Higher single-precision performance number means the graphics card will perform better in general computing applications. Since CUDA cores or stream processors are also used as vertex and geometry shaders for 3D image generation, higher performance is also beneficial to games.

Memory bandwidth (GB/s)

600
480
360
240
120
0
 
 
224
 
512
 
 
Higher is better
To speed up processing, the GPUs store 3D scene data, textures and intermediate data, used for image generation, in on-board memory. The video memory usually has much higher bandwidth than system RAM, and more bandwidth allows the GPU to run at higher screen resolutions, use larger and more detailed textures, and apply more complex 3D effects and filters. The bandwidth is dependent on a few components, like memory type, speed, and width of memory interface. Specifically, higher memory bandwidth of the XFX Radeon R9 Nano 4gb graphics card is a direct result of wider memory bus.
  - NVIDIA GeForce GTX 980 Mobile
  - XFX Radeon R9 Nano 4gb

Specs comparison

All rows with different specifications or features are highlighted.

General information

Market segmentMobileDesktop
ManufacturerNVIDIAXFX
ModelGeForce GTX 980 MobileRadeon R9 Nano 4gb
Part number R9-FURY-4SF6
Based onN/AAMD Radeon R9 Nano

Architecture / Interface

Die name  
Architecture  
Fabrication process 
Bus interface  

Cores / shaders

Compute units  
CUDA cores  
ROPs  
Color ROPs  
Stream processors  
Pixel fill rate  
Texture units  
Texture fill rate  
Single Precision performance  
Double Precision performance  

Clocks / Memory

Base clock1064 MHz 
Graphics clock 1000 MHz
Memory size8192 MB4096 MB
Memory typeGDDR5HBM
Memory clock  
Memory interface width  
Memory bandwidth  

Other features

Maximum crossfire options  
Maximum power  

Better values / features are marked with green color, and worse values are in red color.


Detailed specifications:

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