NVIDIA GeForce GTX 980 vs PNY GeForce GTX 1060 XLR8 Gaming OC (VCGGTX10606XGPB-OC)

Theoretical performance comparison

Real-world game, 3D graphics and compute performance is dependent on several GPU parameters, including pixel fillrate, texture fillrate, memory bandwidth, as well as single- and double-precision performance. Below you will find why they are important, and which card has better characteristics.

Pixel fill rate (gigapixels/s)

100
80
60
40
20
0
 
 
77.8
 
86.3
 
 
Higher is better
Fewer number of ROPs on the GeForce GTX 1060 XLR8 Gaming OC card is more than compensated by higher graphics frequency, and consequentially it has better pixel fill rate. Having higher pixel fillrate allows the GPU to draw more pixels on screen and off screen, which is beneficial for some 3D effects in games, or when playing at higher display resolutions.
  - NVIDIA GeForce GTX 980
  - PNY GeForce GTX 1060 XLR8 Gaming OC

Texture fill rate (gigatexels/s)

200
160
120
80
40
0
 
 
156
 
144
 
 
Higher is better
Even though its graphics frequency is lower, the NVIDIA GeForce GTX 980 graphics card comes with many more Texture Mapping Units (TMUs), which results in better texture fill rate. Better texture fill rate means that the graphics card can map more textures and/or utilize more sophisticated 3D effects for each textured picture element, which improves visual appearance of games and generated images.

Single Precision performance (GFLOPS)

6000
4800
3600
2400
1200
0
 
 
4981
 
4600
 
 
Higher is better
Maximum Single Precision performance shows how good the GPU is at running programs, that process mainly single-precision floating point data. The performance is measured in GFLOPS, which stands for Giga (billions of) Floating Point Operations Per Second. As a rule, the more stream processors or CUDA cores the graphics unit has, and the the higher they are clocked, the better Single Precision performance will be. The GeForce GTX 980 graphics card is faster here. Higher single-precision performance number means the GPU will perform better in general computing applications. Since stream processors or CUDA cores are also used as vertex and geometry shaders for 3D image generation, higher performance is also beneficial to games.

Memory bandwidth (GB/s)

300
240
180
120
60
0
 
 
224
 
192
 
 
Higher is better
To speed up processing, the cards store 3D scene data, textures and intermediate data, used for image generation, in on-board memory. The video memory usually has much higher bandwidth than system RAM, and more bandwidth allows the graphics unit to run at higher screen resolutions, use larger and more detailed textures, and apply more complex 3D effects and filters. The bandwidth depends on memory type, speed, and width of memory interface. Specifically, the NVIDIA GeForce GTX 980 graphics card comes with wider memory bus. As a consequence, it has higher memory bandwidth.
  - NVIDIA GeForce GTX 980
  - PNY GeForce GTX 1060 XLR8 Gaming OC

Specs comparison

All rows with different specifications or features are highlighted.

General information

Market segmentDesktop
ManufacturerNVIDIAPNY
ModelGeForce GTX 980GeForce GTX 1060 XLR8 Gaming OC
Part number VCGGTX10606XGPB-OC
Based onN/ANVIDIA GeForce GTX 1060 6 GB

Architecture / Interface

Die name  
Architecture  
Fabrication process  
Bus interface 

Cores / shaders

CUDA cores  
ROPs  
Pixel fill rate  
Texture units  
Texture fill rate  
Single Precision performance  
Double Precision performance  

Clocks / Memory

Base clock1126 MHz1582 MHz
Boost clock  
Memory size4096 MB6144 MB
Memory typeGDDR5
Memory clock  
Memory interface width  
Memory bandwidth  

Other features

Maximum SLI options  
Maximum power  

Better values / features are marked with green color, and worse values are in red color.


Detailed specifications:

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