NVIDIA GeForce GT 240 DDR3 vs VisionTek Radeon HD 5450 SFF 1GB (900315)

Theoretical performance comparison

Real-world game, 3D graphics and compute performance is dependent on several important graphics card parameters, including pixel fillrate, texture fillrate, memory bandwidth, along with single- and double-precision performance. Below you will find why they are important, and which graphics card has better characteristics.

Pixel fill rate (gigapixels/s)

5
4
3
2
1
0
 
 
4.4
 
2.6
 
 
Higher is better
Despite of lower graphics clock, the GeForce GT 240 DDR3 graphics card comes with significantly better pixel fill rate, thanks to twice as many ROPs. Having higher pixel fillrate allows the graphics card to draw more pixels on screen and off screen, which is beneficial for some 3D effects in games, or when playing at higher display resolutions.
  - NVIDIA GeForce GT 240 DDR3
  - VisionTek Radeon HD 5450 SFF 1GB

Texture fill rate (gigatexels/s)

20
16
12
8
4
0
 
 
17.6
 
5.2
 
 
Higher is better
Even though its graphics frequency is lower, the GeForce GT 240 DDR3 GPU has 4 times as many TMUs (Texture Mapping Units), resulting in much better texture fill rate. Better texture fill rate means that the card can utilize more complex 3D effects and/or map more textures to each textured picture element, which improves games visual appearance.

Single Precision performance (GFLOPS)

300
240
180
120
60
0
 
 
257
 
104
 
 
Higher is better
Maximum Single Precision performance, measured in GFLOPS or billions of Floating Point Operations Per Second, illustrates how fast the graphics card is at executing applications, that make an extensive use of single-precision floating point numbers. As a rule, the more stream processors or CUDA cores the GPU has, and the the faster they operate at, the higher Single Precision performance will be. The NVIDIA GeForce GT 240 DDR3 has an upper hand here. Higher single-precision performance number means the graphics card will perform better in general computing applications. Since CUDA cores or stream processors are also used as vertex and geometry shaders for 3D image generation, higher performance is also beneficial to games.

Memory bandwidth (GB/s)

40
32
24
16
8
0
 
 
28.8
 
10.7
 
 
Higher is better
Memory bandwidth parameter tells how much memory (in Gigabytes) the GPU can read from or write to dedicated memory per second. Graphics cards with higher memory bandwidth have better performance at high display resolutions, or when using large and detailed textures, and/or utilizing complex 3D effects and filters, like anti-aliasing. The bandwidth depends on a few components, such as memory type, speed, and width of memory interface. In this case, the GeForce GT 240 DDR3 card offers higher memory clock and wider bus. As a result, it has more memory bandwidth.
  - NVIDIA GeForce GT 240 DDR3
  - VisionTek Radeon HD 5450 SFF 1GB

Specs comparison

All rows with different specifications or features are highlighted.

General information

Market segmentDesktop
ManufacturerNVIDIAVisionTek
ModelGeForce GT 240 DDR3Radeon HD 5450 SFF 1GB
Part number 900315
Based onN/AATI Radeon HD 5450 GDDR3

Architecture / Interface

Die name  
Architecture  
Fabrication process 
Bus interface  

Cores / shaders

CUDA cores  
ROPs  
Color ROPs  
Stream processors  
Pixel fill rate  
Texture units  
Texture fill rate  
Single Precision performance  

Clocks / Memory

Graphics clock550 MHz650 MHz
Processor clock1340 MHz 
Memory size1024 MB
Memory typeDDR3GDDR3
Memory clock  
Memory interface width  
Memory bandwidth  

Other features

Maximum crossfire options  
Maximum power  

Better values / features are marked with green color, and worse values are in red color.


Detailed specifications:

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