NVIDIA GeForce GT 740 GDDR5 vs GTX 550 Ti

Theoretical performance comparison

Real-world game, 3D graphics and compute performance depends on several important card parameters, including texture fillrate, pixel fillrate, memory bandwidth, single- and double-precision performance. Why they are important and which graphics card has better characteristics you will find below.

Pixel fill rate (gigapixels/s)

30
24
18
12
6
0
 
 
15.9
 
21.6
 
 
Higher is better
Despite of lower graphics clock, the GeForce GTX 550 Ti comes with better pixel fill rate, thanks to many more ROPs. Better pixel fill rate allows more pixels to be drawn on screen per second, and is an indication of better GPU performance, unless the graphics card is limited by something else, such as texture fillrate, CPU speed or available memory bandwidth.
  - NVIDIA GeForce GT 740 GDDR5
  - NVIDIA GeForce GTX 550 Ti

Texture fill rate (gigatexels/s)

40
32
24
16
8
0
 
 
31.8
 
28.8
 
 
Higher is better
Pixel fill rate was a critical parameter years ago, but not so much these days. Texture fill rate has more significance in modern games. There are two factors that influence this fillrate. They are the number of TMUs (Texture Mapping Units) and graphics clock. The GeForce GT 740 GDDR5 has an edge here, as it runs at higher frequency, and both GPUs have the same number of TMUs. Better texture fill rate allows the GPU to apply more textures and/or utilize more sophisticated 3D effects for each texel, which improves games visual appearance.

Single Precision performance (GFLOPS)

900
720
540
360
180
0
 
 
763
 
691
 
 
Higher is better
Maximum Single Precision performance indicates how many single-precision floating point operations the graphics card can execute per second. The performance is measured in billions of Floating Point Operations Per Second, or GFLOPS. As a rule, the faster stream processors or CUDA cores operate at, and the more cores / processors the graphics card has, the higher Single Precision performance will be. The NVIDIA GeForce GT 740 GDDR5 is faster here. Higher single-precision performance number means the graphics card will perform better in general computing applications. Since CUDA cores or stream processors are also used as vertex and geometry shaders for 3D image generation, higher performance is also beneficial to games.

Memory bandwidth (GB/s)

110
88
66
44
22
0
 
 
80
 
98.5
 
 
Higher is better
To speed up processing, the cards store 3D scene data, textures and intermediate data, used for image generation, in on-board memory. The video memory usually has much higher bandwidth than system RAM, and more bandwidth allows the GPU to run at higher display resolutions, use larger and more detailed textures, and apply more complex 3D effects and filters. The bandwidth is dependent on several components, such as memory type, speed, and width of memory interface. Specifically, the GeForce GTX 550 Ti comes with wider memory bus. As a result, it has higher memory bandwidth.
  - NVIDIA GeForce GT 740 GDDR5
  - NVIDIA GeForce GTX 550 Ti

Specs comparison

All rows with different specifications or features are highlighted.

General information

Market segmentDesktop
ManufacturerNVIDIA
ModelGeForce GT 740 GDDR5GeForce GTX 550 Ti

Architecture / Interface

Die name  
Architecture  
Fabrication process  
Bus interface  

Cores / shaders

CUDA cores  
ROPs  
Pixel fill rate  
Texture units 
Texture fill rate  
Single Precision performance  

Clocks / Memory

Graphics clock993 MHz900 MHz
Processor clock 1800 MHz
Memory size1024 MB
Memory typeGDDR5
Memory clock  
Memory interface width  
Memory bandwidth  

Other features

Maximum SLI options  
Maximum power  

Better values / features are marked with green color, and worse values are in red color.


Detailed specifications:

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