PNY Verto GeForce 6800 GS PCI-E OC vs Point of View GeForce 6800 GS 512MB

Theoretical performance comparison

Each GPU has several vital theoretical parameters that influence real-world game, 3D graphics and compute performance. They are pixel fillrate, texture fillrate, single-precision performance, double-precision performance, along with memory bandwidth. Below we explain why these characteristics are essential and which card has better specs.

Pixel fill rate (gigapixels/s)

7
5.6
4.2
2.8
1.4
0
 
 
5.64
 
5.1
 
 
Higher is better
There are two factors that influence the maximum pixel fillrate. These are the number of ROPs and graphics frequency. The PNY Verto GeForce 6800 GS PCI-E OC has an upper hand here, as it runs at higher rate, and both graphics cards have identical number of Raster Operations Pipelines. Better maximum pixel fill rate allows more pixels to be drawn on screen per second, which results in increased performance, unless the GPU is limited by something else, such as memory bandwidth or texture mapping.
  - PNY Verto GeForce 6800 GS PCI-E OC
  - Point of View GeForce 6800 GS 512MB

Texture fill rate (gigatexels/s)

7
5.6
4.2
2.8
1.4
0
 
 
5.64
 
5.1
 
 
Higher is better
In modern games, pixel fillrate is not as important as texture fill rate. This parameter is proportional to graphics clock speed and the number of TMUs. The PNY Verto GeForce 6800 GS PCI-E OC has a small advantage here, as it operates at higher frequency, and both graphics cards have the same number of Texture Mapping Units. Having better texture fill rate allows the graphics card to apply more textures and/or utilize more sophisticated 3D effects for each textured picture element, which improves games visual appearance.

Vertex Fill rate (gigavertices/s)

0.6
0.48
0.36
0.24
0.12
0
 
 
0.53
 
0.48
 
 
Higher is better
 

Memory bandwidth (GB/s)

40
32
24
16
8
0
 
 
35.2
 
32
 
 
Higher is better
To speed up processing, the graphics cards store 3D scene data, textures and intermediate data, used for image generation, in on-board memory. The video memory usually has much higher bandwidth than system RAM, and more bandwidth allows the graphics card to run at higher display resolutions, use larger and more detailed textures, and apply more complex 3D effects and filters. Memory type, speed, and memory interface width all affect the bandwidth value. Specifically, higher memory bandwidth of the PNY Verto GeForce 6800 GS PCI-E OC is a direct result of higher memory clock.
  - PNY Verto GeForce 6800 GS PCI-E OC
  - Point of View GeForce 6800 GS 512MB

Specs comparison

All rows with different specifications or features are highlighted.

General information

Market segmentDesktop
ManufacturerPNYPoint of View
ModelVerto GeForce 6800 GS PCI-E OCGeForce 6800 GS 512MB
Part numberVCG6800SXPB 
Based onNVIDIA GeForce 6800 GS

Architecture / Interface

Die name 
Architecture 
Fabrication process 
Bus interface 

Cores / shaders

ROPs 
Pixel shader processors 
Pixel fill rate  
Vertex shader processors 
Vertex Fill rate  
Texture units 
Texture fill rate  

Clocks / Memory

Graphics clock470 MHz425 MHz
Memory size256 MB512 MB
Memory typeGDDR3
Memory clock  
Memory interface width 
Memory bandwidth  

Other features

Maximum SLI options 

Better values / features are marked with green color, and worse values are in red color.


Detailed specifications:

Compare graphics cards

Type in full or partial GPU manufacturer, model name and/or part number.

More comparisons